Exam 2: Project Selection and Management

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Micah is a fairly new project manager.He estimated for a project plan (on the planning phase)that the project would cost $50,000 and take 20 weeks.According to the margin of error guidelines for well-done estimates,that could range from:

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A classic planning mistake mentioned in the textbook is motivating employees with financial rewards instead of recognition and genuine thanks.

(True/False)
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Which would generally NOT be taken into consideration for project portfolio management in an organization?

(Multiple Choice)
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What can you do to manage scope creep?

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System prototyping is BEST characterized as:

(Multiple Choice)
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If the skills required by a project cannot be met by the available project team,which would probably NOT be a reasonable solution?

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Scope creep is when new requirements are added to the project after the original project scope was defined and 'frozen'.

(True/False)
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Extreme Programming (XP)stresses customer satisfaction and teamwork.

(True/False)
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Throwaway Prototyping balances the benefits of well-thought-out analysis and design phases with the advantages of using prototypes to refine key issues before a system is built.

(True/False)
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Tatiana is developing a staffing plan for a project.Which of the following would she NOT consider in developing such a staffing plan?

(Multiple Choice)
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Using industry standards,the general estimated project time for the Implementation phase is 15%.

(True/False)
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If you had a project with very clear requirements;familiar technologies;not super complex;reliable;a very long time schedule and where the need for schedule visibility is low - the best methodology might be Extreme programming

(True/False)
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The science (or art)of project management is setting a schedule and sticking to it no matter what - even if that includes working weekends and adding staff to reach the deadline on time.

(True/False)
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Which of the following methodologies might be most appropriate if you have a system project with: unclear user requirements;unfamiliar technologies;very complex;must be reliable;a short to medium time schedule and the schedule visibility is somewhat important?

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What is the difference between systems prototyping and throwaway prototyping methodologies?

(Essay)
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CASE stands for:

(Multiple Choice)
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Which of the following is NOT a classic planning mistake?

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Which of the following would BEST describe "familiarity with technology"?

(Multiple Choice)
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Which of the following methodologies might be most appropriate if you have a system project with: clear requirements;very familiar technologies;not all that complex;reasonably reliable;a very long time schedule and the schedule visibility is not important?

(Multiple Choice)
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A two-person team has single line of communication;a three-person team will have three lines of communication;a four-person team will have six lines of communication.A team with n members will have:

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