Exam 6: Object Modeling

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A car performs a(n)_____ called OPERATE WIPERS when it is sent a message with the wiper control.

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A _____ is a visual summary of several related use cases within a system or subsystem.

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A red Mustang is a(n)_____ of the CAR class.

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All objects within a(n)_____ share common attributes and methods.

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For a use case diagram,the _____ shows what is included in the system and what is not included in the system.

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A _____ is a command that tells an object to perform a certain method.

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An object has certain _____,which are characteristics that describe the object,such as the make,model,and color of a car.

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Inheritance enables an object,called a _____,to derive one or more of its attributes from a parent.

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A _____ shows how an object changes from one state to another,depending on events that affect the object.

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Classes that send or receive messages are shown at the bottom of the sequence diagram.

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_____ allows objects to be used as modular components anywhere in a system.

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The concept that a message gives different meanings to different objects is called _____.

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The Unified Modeling Language (UML)represents an object as a _____ with the object name at the top,followed by the object's attributes and methods.

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Attributes are similar to adjectives that describe the characteristics of an object.

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Use cases cannot interact with other use cases.

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A bank account object can have a specific attribute called a(n)_____ that can be active,inactive,closed,or frozen.

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The line from the actor to the use case is called a(n)_____.

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When the outcome of one use case is incorporated by another use case,we say that the second case uses the first case.

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Object-oriented (O-O)analysis describes an information system by identifying things called objects.

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A(n)_____ represents a person,a place,an event,or a transaction that is significant to the information system.

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