Exam 16: Dynamic Games With Incomplete Information
Exam 1: Introduction to Game Theory35 Questions
Exam 2: Noncooperative, One-Time, Static Games86 Questions
Exam 3: Focal-Point and Evolutionary Equilibria32 Questions
Exam 4: Infinitely-Repeated, Static Games37 Questions
Exam 5: Finitely-Repeated, Static Games40 Questions
Exam 6: Mixing Pure Strategies51 Questions
Exam 7: Static Games With Continuous Strategies24 Questions
Exam 8: Imperfect Competition52 Questions
Exam 9: Perfect Competition and Monopoly33 Questions
Exam 10: Strategic Trade Policy35 Questions
Exam 11: Dynamic Games With Complete47 Questions
Exam 12: Bargaining54 Questions
Exam 13: Pure Strategies With Uncertain Payoffs65 Questions
Exam 14: Torts and Contracts45 Questions
Exam 15: Auctions44 Questions
Exam 16: Dynamic Games With Incomplete Information34 Questions
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-Consider the Spence Education Game depicted in Figure 16.4. In the figure, all payoffs are in thousands of dollars per month. Suppose 30 percent of workers are low- productivity (LP) workers and 70 percent are high-productivity (HP) workers. Using pre- employment testing, the firm has determined that there is a 60 percent probability of hiring a high-school (HS) graduate who is also a high-productivity worker and a 75 percent probability of hiring a college (C) graduate who is a high-productivity worker. What is the firm's conditional expected payoff from hiring a college graduate?

(Multiple Choice)
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-Refer to Figure 16.1, which represents a static game in extensive format. The following decision nodes constitute an invalid information set:

(Multiple Choice)
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-Consider the static oil-drilling game depicted in Figure 16.2. The payoffs to both players from Nash equilibrium strategy profile for this game are:

(Multiple Choice)
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-Refer to Figure 16.1, which represents a static game in extensive format. The Nash equilibrium strategy profile for this game is:

(Multiple Choice)
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-Consider the Spence Education Game depicted in Figure 16.3. In the figure, all payoffs are in thousands of dollars per month. Suppose that 70 percent of all workers are low- productivity (LP) workers and 30 percent are high-productivity (HP) workers. Using pre- employment testing, the firm has determined that there is a 60 percent probability of hiring a high-school (HS) graduate who is also a high-productivity worker and a 75 percent probability of hiring a college (C) graduate who is a high-productivity worker. What is the firm's conditional expected payoff from hiring a high school graduate?

(Multiple Choice)
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-Consider the Spence Education Game depicted in Figure 16.4. In the figure, all payoffs are in thousands of dollars per month. Suppose that Nature moves first and determines that there is a 30 percent of workers are low-productivity (LP) workers and 70 percent are high-productivity (HP) workers. The firm has determined that there is a 60 percent probability of hiring a high-school (HS) graduate who is also a high-productivity worker and a 75 percent probability of hiring a college (C) graduate who is a high-productivity worker. What is the optimal hiring strategy of a risk-neutral firm?

(Multiple Choice)
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-Refer to Figure 16.1, which represents a static game in extensive format. The following decision nodes constitute a valid information set:

(Multiple Choice)
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-Consider the Spence Education Game depicted in Figure 16.4. In the figure, all payoffs are in thousands of dollars per month. Suppose that 30 percent of workers are low- productivity (LP) workers and 70 percent are high-productivity (HP) workers. Using pre- employment testing, the firm has determined that there is a 60 percent probability of hiring a high-school (HS) graduate who is also a high-productivity worker and a 75 percent probability of hiring a college (C) graduate who is a high-productivity worker. What is the probability that the firm will hire a high-productivity, college graduate?

(Multiple Choice)
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-Consider the Spence Education Game depicted in Figure 16.3. In the figure, all payoffs are in thousands of dollars per month. Suppose that 70 percent of all workers are low- productivity (LP) workers and 30 percent are high-productivity (HP) workers. Using pre- employment testing, the firm has determined that there is a 60 percent probability of hiring a high-school (HS) graduate who is also a high-productivity worker and a 75 percent probability of hiring a college (C) graduate who is a high-productivity worker. What is the probability that the firm will hire a high-productivity worker who is a high school graduate?

(Multiple Choice)
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-Consider the static oil-drilling game depicted in Figure 16.2. This game is an example of :

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A player who cannot distinguish among decisions nodes at a stage of a dynamic games is:
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