Exam 3: Digital Gaming and the Media Playground
Exam 1: Mass Communication: a Critical Approach95 Questions
Exam 2: The Internet, Digital Media, and Media Convergence90 Questions
Exam 3: Digital Gaming and the Media Playground101 Questions
Exam 4: Sound Recording and Popular Music108 Questions
Exam 5: Popular Radio and the Origins of Broadcasting127 Questions
Exam 6: Television and Cable: the Power of Visual Culture116 Questions
Exam 7: Movies and the Impact of Images135 Questions
Exam 8: Newspapers: the Rise and Decline of Modern Journalism79 Questions
Exam 9: Magazines in the Age of Specialization108 Questions
Exam 10: Books and the Power of Print95 Questions
Exam 11: Advertising and Commercial Culture123 Questions
Exam 12: Public Relations and Framing the Message108 Questions
Exam 13: Media Economics and the Global Marketplace95 Questions
Exam 14: The Culture of Journalism: Values, Ethics, and Democracy65 Questions
Exam 15: Media Effects and Cultural Approaches to Research80 Questions
Exam 16: Legal Controls and Freedom of Expression109 Questions
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The way in which the rules structure how players interact with the game is called _________________________.
(Short Answer)
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Until 2009, the best-selling video game of all time was Super Mario Bros.
(True/False)
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The key component of the first video games was the _________________________.
(Short Answer)
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The Atari 2600, released in 1977, used a(n) ______ processer.
(Multiple Choice)
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One of the biggest launches of any media product ever was the release of Grand Theft Auto V, which made more than $1 billion in its first three days.
(True/False)
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With its increased profile and flexibility across platforms, the gaming industry has achieved a mass medium status on par with film or television.
(True/False)
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The stories, characters, personalities, and music that require licensing agreements are called _________________________.
(Short Answer)
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_________________________ is slang for "modifying game software or hardware."
(Short Answer)
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Nintendo's most recent console, released in 2006, is the ______.
(Multiple Choice)
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The ______ convention is a convention created by gamers for gamers, held each year in Seattle and Boston.
(Multiple Choice)
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The best example of enduring games is the ______ series created by Nintendo mainstay Shigeru Miyamoto in 1983.
(Multiple Choice)
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Video games created for purely promotional purposes are called _________________________.
(Short Answer)
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Most shooter games have a first-person shooter (FPS) perspective.
(True/False)
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______ is a game franchise produced by independent game publisher Blizzard Entertainment.
(Multiple Choice)
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MMORPG stands for "massively multiplayer online role-playing game."
(True/False)
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How are Apple's devices, games, and distribution system transforming the portable video game business?
(Essay)
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French professor Pierre Lévy coined the term ______ in 1997 to describe the Internet.
(Multiple Choice)
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