Exam 23: Uses and Gratifications Theory

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Uses and Gratifications Theory views the audience as passive.

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Provide an example of how the media can fulfill the following needs: cognitive, affective, and social integrative.

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The media can fulfill various human needs, including cognitive, affective, and social integrative needs, by providing content that caters to these specific areas. Here's how the media can address each of these needs through different types of content:

1. Cognitive Needs:
Cognitive needs are related to the desire for knowledge, information, and understanding. The media fulfills these needs by offering educational content, news, documentaries, expert analysis, and informative articles. For example, a science documentary on a television channel like National Geographic or a podcast discussing the latest technological advancements can satisfy viewers' or listeners' cognitive needs by providing them with new information and insights that help them understand the world better.

2. Affective Needs:
Affective needs pertain to emotional experiences and the desire for pleasure, enjoyment, or aesthetic stimulation. The media meets these needs by providing entertainment, such as movies, music, literature, and art. For instance, a romantic comedy film can fulfill affective needs by evoking emotions like happiness and laughter, while a gripping novel can provide an emotional escape and stimulate the reader's imagination.

3. Social Integrative Needs:
Social integrative needs involve the desire for social and cultural connection, including a sense of belonging, social interaction, and family and community ties. The media addresses these needs by offering content that encourages social engagement and cultural participation. For example, social media platforms like Facebook or Twitter allow users to connect with friends and family, share experiences, and participate in community discussions. Additionally, television shows or events like the Olympics can bring people together, fostering a sense of community and shared experience.

In summary, the media serves as a multifaceted platform that can cater to various human needs by providing a wide range of content, from informative and educational to entertaining and socially engaging, thus playing a significant role in people's lives by addressing their cognitive, affective, and social integrative needs.

Uses and Gratifications theorists believe that audiences frequently are duped and unaware of the influence of the media.

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New research has found that although the Internet is a new medium, people seek out its content in much the same way that they previously used other forms of media for that same need.

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Uses and gratifications theorists argue that activeness

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Vincent listens to the traffic report on his car radio when he is stuck in rush hour traffic. This is an example of activeness.

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The approach to knowing that characterizes the research undertaken using UGT is

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Uses and Gratifications Theory has had little application outside of television.

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The form of audience activity in which consumers may actively avoid certain types of media influence is called

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Uses and Gratifications Theory counters the limited effects paradigm.

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The main idea behind Uses and Gratifications Theory (UGT) is that

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Schramm's fraction of selection is calculated by

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The communication tradition most closely associated with UGT is

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Whereas activity refers to what individuals do with media, _________ refers to an individual's freedom and autonomy in the mass communication process.

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How can social situations generate media use? Provide examples to illustrate.

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According to Uses and Gratifications theorists, using e-mail or instant messenger satisfies which need?

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Uses and Gratifications Theory has been criticized

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Dan and Mona want to install a new window in their bathroom. They go to the video store and rent "How to Install Windows in 30 Minutes or Less." Dan and Mona are satisfying which of the following needs?

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Describe Schramm's Fraction of Selection and apply it to cell phone text messaging. Discuss what kinds of expected gratifications might make it more attractive than other forms of mediated communication.

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LaRose and Eastin suggest that UGT can explain Internet use, but can be enhanced by the addition of some new variable, such as expected activity outcomes.

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