Exam 6: Interactive Media: The Internet, Video Games, and Virtual Reality

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Which of the following is a criticism of gamification?

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D

Adam and Alex finally found the perfect couch for their living room after an exhaustive search on the Internet. But now whenever either is online, furniture ads continue to keep popping up, an annoyance that results from __________.

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C

What is "augmented reality" and where is it common?

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Augmented reality overlays digitized information onto what we see in the real world, adding information that would not otherwise be visible to us or including additional information about what we are viewing. Augmented reality is common in sports reporting; examples include scores, player statistics, and the yellow first-down line in football.

The QWERTY keyboard, in which the most frequently typed keys are spread far apart, was developed by which inventor?

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Which of the following best illustrates the phenomenon of cross-fertilization?

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The first computer that could accept natural handwriting with __________ was sold in 1979.

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Chevonne has just launched a new social-networking site. Which technique would you recommend she use to promote its growth?

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What are some of the ethical issues that occur with the rise of interactive media in modern society?

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Why were the early game consoles less popular than arcade games?

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__________ allow us to receive vast amounts of verbal and visual information from a variety of global sources.

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In 2009, social games like Farmville and mobile games like Angry Birds became wildly popular, moving game playing to __________.

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Dropbox, Microsoft's One Drive, and Google Drive are all examples of __________.

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Serious games, which educate while they entertain, are also known as __________.

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The first national computer network connected many __________ around the country for advanced, high-speed computing applications and research.

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__________, Microsoft Studio's biggest-selling game, made $220 million in sales on its opening day in 2012.

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After debuting in 1974, Xerox's Alto, a computer with a graphical user interface (GUI) navigated with a(n) __________, never caught on with the public.

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__________ claims the top fourteen video-game titles and seventeen of the top twenty titles.

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Describe "interactivity," and provide three examples of it.

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Because Microsoft offered __________ for free, eventually bundling it with the Windows operating system, it quickly became the dominant Web browser in the 1990s.

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In first-person shooter games like __________, players can either work together in teams or simply participate in free-for-all online combat.

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