Exam 12: Developing and Leading Teams: Part A
Exam 1: Learning About Organizational Behavior218 Questions
Exam 2: Individual and Organizational Ethics186 Questions
Exam 3: Understanding Individual Differences: Part A129 Questions
Exam 3: Understanding Individual Differences: Part B154 Questions
Exam 4: Perceptions and Attributions231 Questions
Exam 5: Learning Concepts to Improve Performance: Part A123 Questions
Exam 5: Learning Concepts to Improve Performance: Part B123 Questions
Exam 6: Motivating Employees231 Questions
Exam 7: Motivation: Goal Setting and Reward Programs175 Questions
Exam 8: Workplace Stress and Aggression: Part A150 Questions
Exam 8: Workplace Stress and Aggression: Part B143 Questions
Exam 9: Interpersonal Communication in Organizations: Part A138 Questions
Exam 9: Interpersonal Communication in Organizations: Part B130 Questions
Exam 10: Leadership Effectiveness: Foundations225 Questions
Exam 11: Leadership Effectiveness: New Perspectives192 Questions
Exam 12: Developing and Leading Teams: Part A139 Questions
Exam 12: Developing and Leading Teams: Part B156 Questions
Exam 13: Managing Conflict and Negotiating Effectively227 Questions
Exam 14: Managerial Decision Making228 Questions
Exam 15: Organization Design220 Questions
Exam 16: Cultivating Organizational Culture235 Questions
Exam 17: Managing Organizational Change176 Questions
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Team empowerment is the degree to which members perceive the group as having potency,meaningfulness,power,and friendship.
(True/False)
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Dealing with conflict openly and communicating freely among team members are core characteristics of effective teams.
(True/False)
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In a team of 13-16 members,the demands on a leader tend to be higher than with a small team.
(True/False)
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Teams may go through a basic,five-stage developmental sequence: forming,storming,norming,performing,and adjourning.
(True/False)
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A group is any number of people who often communicate with one another over a period of time,share goals,and are few enough so that each individual may communicate with all the others,person-to-person.
(True/False)
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When one or more individuals in the group decide to withhold effort in the belief that others are planning to withhold effort,the result is called the bad apple effect.
(True/False)
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In Learning From Experience: Boeing's Development of Teams and Their Leaders,Boeing puts high value on individual work rather than teamwork
(True/False)
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A single group in an organization may serve both friendship and task purposes.
(True/False)
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The sucker effect refers to negative team or group members who withhold effort,express negative feelings and attitudes,and violate important team norms and behaviors.
(True/False)
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A leader who wanted to overcome time and place limitations on teamwork should consider using cross-functional teams.
(True/False)
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Virtual teams primarily work across three dimensions: distance (any place),time (any time),and increasingly across organizational boundaries (members from two or more organizations).
(True/False)
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Managing conflict is most crucial to team development during the forming stage.
(True/False)
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The characteristics of groupthink include illusion of invulnerability,direct pressure,self-censorship,illusion of unanimity.
(True/False)
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According to the Teams Competency: Empowered Teams at W.L.Gore & Associates,each new associate is designated to work at a specific job.
(True/False)
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Groupthink is the strength of the members' desire to remain in a team and their commitment to it.
(True/False)
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The two basic types of conformity are compliance conformity and personal acceptance conformity.
(True/False)
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Desktop videoconferencing systems (DVCSs)are useful to virtual teams because they allow for communication and data sharing when team members are working at different times.
(True/False)
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In Learning From Experience: Boeing's Development of Teams and Their Leaders,the first officer in the presented scenario warned that the plane was flying too high and too fast,but the captain brushed him off.
(True/False)
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Among the influences on team effectiveness,context may include technology,physical working conditions,management practices,and organizational rewards and punishments.
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